This is a list of some planned features. I work on uNmINeD in my spare time, so there are no schedules at all.
Suggestions are welcome on the forum.
- Code cleanup, optimization
- Block highlighter
- Tile image cache
- Chunk cache
- Zoom out
- Some docs
- Saved settings
- Player position, following
- GUI for creating metapacks and stylesheets
- Players, waypoints, notes, mobs, items
- Selection tool
- Satellite view using in-game textures
- MetaDump support
- Make command line interface run on Mono (for automated map generation on Linux/Mac servers)
- Safe infrastructure for editor functions, undo and diff support, auto backup
- Chunk and block editor tools, brushes
- Plugin architecture
Full source code will be released on github when it’s ready.