Looks great so far, and so fast! Assuming you plan on implementing Google Maps exporting again, do you know how compatible it will be with existing maps? For example, I have a bunch of custom Javascript used to display placemarks and the like, will those continue to work in the future?
Well done minecraft mapper.
Is there a way to implement custom placemarks into the exported google map?
Also that would be awesome to do this in the mapper. :-)
You can check out all my source code here if you’d like to see how I did it. It uses KML and fromMinecraftToPoint() to convert Minecraft coordinates to map coordinates, that way when I make a new placemark I just need to supply the MC coordinates. I did have to make modifications to unmined.js, so it has to be copied over every time I update the map.
Looks great so far, and so fast! Assuming you plan on implementing Google Maps exporting again, do you know how compatible it will be with existing maps? For example, I have a bunch of custom Javascript used to display placemarks and the like, will those continue to work in the future?
Tile images are generated the same way, any existing html/js will work with the new mapper.
Oh and by the way, the open and closed hand icons are backwards :P (hovering over the map is a closed hand, dragging is an open hand)
:D thanks
Well done minecraft mapper.
Is there a way to implement custom placemarks into the exported google map?
Also that would be awesome to do this in the mapper. :-)
You can check out all my source code here if you’d like to see how I did it. It uses KML and fromMinecraftToPoint() to convert Minecraft coordinates to map coordinates, that way when I make a new placemark I just need to supply the MC coordinates. I did have to make modifications to unmined.js, so it has to be copied over every time I update the map.
http://tonyfox.ws/mc/pokemon/map