New uNmINeD release is available for download.
Changes:
- Added popup menu commands to map:
- Copy block id
- Copy block number
- Copy /tp location (works underground)
- Added images to block browser (textures are from latest Minecraft installed)
- Added change detection to file browser (no restart required when creating/deleting folders and worlds)
- Changed location of settings files to local application data folder (~\AppData\Local\uNmINeD\*.*)
- Fixed slow block browser
The ender map generation does not work for some maps
Typo, Nether is what i meant.
Could you upload me one of these maps?
I can not start the programm. Win7, all updates and .net4.5.2 are installed.
This is the crashlog:
The translation for the error message in the first line is: “Object reference not set to an instance of an object”.
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei Unmined.Core.Render.Satellite.SimpleBlockRenderer.WithTint(RgbColor color)
bei Unmined.Core.Defaults.DefaultBlockRenderer.Create()
bei Unmined.Core.Instance.UnminedInstance.Initialize()
bei Unmined.WpfApp.UnminedBootstrapper.OnStartup(Object sender, StartupEventArgs e)
bei Unmined.WpfApp.App.OnStartup(StartupEventArgs e)
bei System.Windows.Application.b__1(Object unused)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bei MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
when the next release comes?
You need a new release soon. Patrons can’t continue on with no incentive to keep up the support.
Hi,this mapper is so great and thanks for your work
But as a mac user I can not use it,do you have any plan for a mac os version?
Thanks!
Hi! The command line version will run on Linux and Mac using Mono. The GUI is built using WPF and runs on Windows only (Vista or later).
I see that only loaded terrain is shown on the map, is there any way that you could make an option to show unloaded terrain as well? also custom map markers?
Unfortunately no, but you can generate unexplored terrain using Minecraft Land Generator.
Map markers and waypoints will be available in next release.
I think you have to make a distinction between “unloaded chunks”, and “not-yet-generated chunks”. I can view chunks in Unmined that have been generated once (because I was near it), but are currently not within renderdistance of my location. When minecraft is running and my player is in the world those far-away chunks are then un-loaded. But unMined has no problem showing them. It obviously does not show the chunks yet that have sofar not been within renderdistance. As they have not been generated yet.
I cannot launch the program. I recently installed a few dozen windows updates, and I’m not sure if one of them may have caused the problem. Here is the crashlog.txt:
System.NullReferenceException: Object reference not set to an instance of an object.
at Unmined.Core.Render.Satellite.SimpleBlockRenderer.WithTint(RgbColor color)
at Unmined.Core.Defaults.DefaultBlockRenderer.Create()
at Unmined.Core.Instance.UnminedInstance.Initialize()
at Unmined.WpfApp.UnminedBootstrapper.OnStartup(Object sender, StartupEventArgs e)
at Unmined.WpfApp.App.OnStartup(StartupEventArgs e)
at System.Windows.Application.b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Yea, having the same problem…
No longer working after 1.9 update. Have to remove all 1.9 seeds from save gave folder for it to work again.
Is the project dead?
Hi all! I have uploaded a bugfix release for 0.10.331 that solves the System.NullReferenceException crash at startup.
The project is not dead, I’m working on the new release. Sorry for the long delay. It will be worth the wait.
Does this work with 1.10 yet?